
Swordsman VR
Project Details
Year
2020
Role
Team Member Developer
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A VR sword-fighting game with dynamic combat encounters and adaptive enemy strategies.
Swordsman VR is an immersive virtual reality sword-fighting game that takes players into intense, action-packed battles. Each encounter features uniquely skilled opponents, a variety of weapons, and challenging scenarios to master. The game combines realistic physics, tactical dueling, and character progression as players face diverse factions and powerful bosses. The dynamic combat system ensures every fight feels fresh and engaging, with countless ways to approach each battle.
I designed core gameplay mechanics, implemented physics-based dismemberment, and refined the game through focused polishing to enhance the overall player experience.
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Project Details
Year
2020
Role
Team Member Developer